Sustainable Digitalisation - Use Cases Here I present action research of my team and me that is relevant to this PhD position and focused on ‘Sustainability of Digitalisation’ and ‘Digitalisation of Sustainability’.Several workshops, experiments, and projects are
City Game Prototypical Change of Future City Game is an alive (real-time) realistic-model-based game simulating the process of building and developing the city of the future including its creative, social and economical aspects. It allows
Colabo.Space CoEvoLudens CoEvoLudens (shortly CEV) is created with the main intention of facilitating face-to-virtual events, or rather EvoLuations, addressing evaluative evolution of a communities. It is a framework (or a meta-methodology) for designing and implementing
Colabo.Space ColaboFlow Moved to: https://colabo.space/flow/ ColaboFlow, a methodology / framework to describe systems through social-processes. In such way, we are able to rapidly redesign, recognize behavioral patterns and tune the system presence to
Colabo.Space CoLaboWare CoLaboWare (CW) is a hardware UI (HCI) that reduces friction between social and technical components of a system and aids full integration of socio-technical (collaborative) processes. It brings the power of the IT
CoEvoLudens Everyday Heroes Everyday Heroes Dresden, Germany ERASMUS+ project https://www.jkpev.de/en/portfolio_page/everyday-heroes-2018 Civil courage training ChaOS/ReMaking executed the training as a partner of www.jkpev.de for participants from Albania,
journalism Redesigning Journalism Our intervention in the journalism space is, we believe, as important as our interventions in education, research and democracy spaces. Why? In the past, journalism was "invented" to disseminate news, opinions,
Colabo.Space Mindstuff (Colabo Puzzles) If we think of a collective mind as a set of knowledge artefacts (data, knowledge, community and member skills, opinions, awareness, practices, policies …), then by improving the collective mind we assume activities that
Colabo.Space Colabo.Space Research Colabo.Space is an ecosystem for a collective mind, where the notion of a collective mind represents the model of collectiveness, its interactions across, and improvements of a community.Having various communities, practices,
Colabo.Space DialoGame DialoGame is a structured, dynamic and low-friction method designed for conducting dialogue across and among disciplines. It provides a gamified environment for focused discussion and knowledge extraction.By this gamified approach, we seek
Sustainable Development Sustainable Development Introduction Sustainable Development is the constitutional element of the ChaOS mission. ChaOS does not only educate on sustainable development itself - we recognized the 4 pillars of sustainable development (social, cultural, economical, and
ReMaking Tesla ReMaking Tesla on Tour 2018 As the part of our ReMaking Tesla Tour, our team hold workshops and talks at various conferences and events around the world throughout 2018. 1. PPLG Conference https://www.pplg2018.gr Thessaloniki, Greece
Colabo.Space Colabo.Space Colabo.Space is socio-technologically augmented ecosystem for collaboration and augmentation of scientific and creative communities and group processes. It is continuosely improved in an agile way through research work, conducting workshops and adopting
Digital humanities Cvrkut Cvrkut is an ecosystem for literates (literary writerts). It helps literates to write creatively, organize their work and augment the process with stylometric analasis, knowledge references, etc. It supports social processes between literates,
Digital humanities Bukvik Bukvik is an online collaborative system for DH (Digital Humanities) experiments designed with a focus on an adaptive approach to a researcher community needs, discussion, reproducibility, versioning, results-visualization, and open+agile research. What
Digital humanities LitTerra LitTerra is a world of literature; a place where readers can explore books and walk through them. It is a place where readers are researchers and travelers again, where writers are guides, and
social-media The Princess Kristina Testament The Princess Kristina Testament is an online social-media, educational game, in the form of adventure+puzzle, and for the purpose of touristic promotion of Spain in Norway. It is sponsored by Spanish Embassy,
charity Socially Engaged Net (Charity.Net) Charity.Net is a concept of a Socially Engaged Network/Ecosystem, developed by ChaOS and accepted and presented as an research work at the international IEEE Conference GHTC in Silicon Valley, USA; Knowledge
CoLaboArthon Mediapolygon Mediapolygon attracts journalists, photographers, and videographers in one spot, a kind of a singularity, in one Russian town - this time it was Tyumen. However, this time their news haven’t stay in
CoLaboArthon Hand And Voice Hand And Voice (Рука и глас) is a project (enabling deaf teenagers and poets to co-create poetic performances), executed in Serbia, being a SEA (Socially Engaged Art) prototype of CoLaboArthon. Poezin, UTLOSS, and
CoLaboArthon Consortium CoLaboArthon and projects developed on top of it - like Poetry on the Road - gathered international consortium of partners and experts. Here we present some of those with whom ChaOS partnered on
Sinisa Rudan, ChaOS co-founder Sinisa Rudan is an international lecturer, independent researcher, leader of several multidisciplinary projects, entrepreneur, IT-developer and artist. His work is transdisciplinary - in the fields of Socio-IT collaborative ecosystems, Collective Creativity and Intelligence,
ReMaking Tesla ReMaking Tesla We are proud to be co-founders of the International ReMaking Tesla Forum of Interactive and IT-augmented Education. Check the official page ReMaking Tesla
partners Partners. Cooperations Here at ChaOS we strongly believe in cooperation and deeply enjoy in synergistic interactions - many of our multidisciplinary projects would not exist without strong network of our partners, or would not be